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Vulkan 1 Page. Vulkan 1. Hades is a multi award winning rogue-like dungeon crawler vulkan 1 which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth. Learn More. Path of Exile - Grinding Gear Games.
Home | Vulkan | Cross platform 3D Graphics
Code Samples. Vulkan Profiles. Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Vulkan is constantly evolving to bring new capabilities and improvements to the API. Here are some of the most recent developments. By leveraging this extension, I vulkan 1 able to avoid many causes of frame hitches due vulkan 1 PSOs being late-created at draw time in the Source 2 Vulkan renderer. The Vulkan Vulkan 1 is under constant development, with an ever-growing pool of extensions to solve problems vulkan 1 add valuable new features. With Vulkan 1. As a result, it can be hard for developers to vulkan 1 a clear picture of when and where extensions will be supported, and what functionality can be relied on for current and future projects.
Vulkan 1 situation is even more complex for developers shipping applications across both mobile and desktop platforms. The Vulkan Video extensions provisional release in April brings video decoding and encoding acceleration to Vulkan, enabling early review and evaluation by the developer community to start for this new functionality which is a key building block in many use cases from game streaming to video playback on various devices. We encourage your feedback to enhance these extensions as Vulkan CTS, Samples, and of course driver implementations by multiple vendors are being prepared for the upcoming final release. The Vulkan Video extensions provisional release in April brings video decoding and encoding acceleration to Vulkan, enabling early review and evaluation by the developer community to begin.
This is a key building block in many use cases from game streaming vulkan 1 video playback on various devices. Vulkan Beta Driver Downloads contain newly released Vulkan joo casino бездепозитный бонус за регистрацию and bug fixes for Vulkan developers. The goal of this article is to help developers easily understand and not be intimidated or confused by one of the toughest aspects of Vulkan: Synchronization. See this chapter in the Vulkan Vulkan 1 for an overview of the latest Vulkan synchronization capabilities. This sample uses the new extension to streamline memory barriers used for compute and graphics work submissions.
Render a basic scene using the official cross-vendor ray tracing extension.

Shows how to setup all data structures required for ray tracing. The new timeline semaphore synchronization API defines a vulkan 1 containing a superset of both the original VkSemaphore and VkFence primitives while simultaneously eliminating many of the most painful limitations of the previous APIs.
Vulkan Driver Support
Demonstrates various use cases which are enabled with vulkan 1 semaphores. The sample implements "Game of Life" using out-of-order signal and wait, vulkan 1 waits on same semaphore in different queues, waiting and signalling semaphore on host. Uses a special framebuffer attachment to control fragment shading бездепозитный бонус за for different framebuffer vulkan 1. This allows explicit control over the number of fragment shader invocations for each pixel covered by a fragment. Android is enabling a host of useful vulkan 1 Vulkan extensions for mobile. These new extensions are set to improve the state of graphics APIs for modern applications, enabling new use cases and changing how developers can design graphics renderers going forward.
Demonstrates how to use descriptor indexing to enable update-after-bind and non-dynamically uniform indexing of descriptors. Learn more. There are several ways to follow the latest Vulkan developments, get questions answered and make suggestions for improvement. Vulkan Portability enables Vulkan applications to be reliably deployed across diverse platforms. The release of the Vulkan SC vulkan 1.

Based on the Vulkan 1. See more events. February vulkan 1, - February 9, October 27, Find out more.
Vulkan Specification Released: Drivers & Games Inbound
All rights reserved. Legal Notices Vulkan 1 Policy. Made with Vulkan. FebruaryMunich, Germany Event Page. Vulkan Platform Support Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. This document outlines a proposal to allow partial compilation of portions of pipelines. Find Out More Vulkan 1 Vulkan Video extensions provisional release in April brings video decoding and encoding acceleration to Vulkan, enabling early review and evaluation by the developer community to start for this new functionality which is a key vulkan 1 block in many use cases from game streaming to vulkan 1 playback on various devices. Have feedback, a question or issue?
This is the place to raise it to the Vulkan Video group. Read the Blog The new timeline semaphore synchronization API defines a primitive containing a superset of both the original VkSemaphore and VkFence primitives while simultaneously eliminating many of the most painful limitations of the previous APIs. See detials for Timeline Semaphore in vulkan 1 Vulkan Specification. Read the blog Android is enabling a host of useful new Vulkan extensions for mobile. See details for Descriptor Indexing in the Vulkan Specification. New to Graphics Programming? Community Join Our Community There are several ways to follow the latest Vulkan developments, get questions answered and make suggestions for improvement.
Vulkan 1.0 Specification Released: Drivers & Games Inbound
Latest project Vulkan Portability. Latest project Vulkan SC. Events Upcoming Events. Vulkanised Read More. Cross-Vendor Mesh Shading with Vulkan. Thursday October 27, Duration: 60 minutes Start Time: …. News The Latest on Vulkan. January 13th at pm Read More. Today, Khronos is releasing finalized extensions that incorporate industry feedback vulkan 1 expose core and decode Vulkan Video functionality to provide fully accelerated H. Khronos vulkan 1 release an ongoing series of Vulkan Video extensions to enable additional codecs and accelerated encode as well as decode.

This blog is a general overview of the Vulkan Video architecture and also provides details about the finalized extensions and links to important resources to help you vulkan 1 your first Vulkan Video applications. December 19th at pm Read More. New Vulkan 1. December 14th at pm Read More. December 12th at vulkan 1 Read More. Join the conversation:.
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